Player evaluation and placement

Replace your eval vendor.
Own the process.

Most youth hockey organizations pay an external eval service $2,000 or more per year for paper score sheets with no defined scale and zero analysis. RosterForge gives your board a rigorous, defensible evaluation system it owns and controls -- at a fraction of that cost.

The eval process most organizations are still running

Evaluators know the players by name. Blind scoring is illusory.

Players are identified by pinnie color and number only. Evaluators never see a name during scoring.

No scoring scale defined on the form. Every evaluator has a different number in their head.

A universal 1-10 absolute scale applies to every category. Every question answered the same way resolves to the same score.

The vendor hands over a paper sheet and leaves. No analysis.

Scores are automatically aggregated, weighted by source, normalized by division, and ranked. Export to CSV for board review.

One volunteer spends hours reconciling evaluator sheets in Excel.

Multi-source score aggregation is automatic. Weighting is coordinator-controlled and applied in real time.

VLOOKUP formulas on player names. Any name mismatch silently returns nothing.

Players are database records. Scores are attached to IDs, not text strings. No silent data loss.

The board argues about the same bubble players every year.

Every score has a decision path behind it. Every placement is reproducible. Arguments have answers.

The methodology

Three things your current process doesn't do

These aren't features. They're the structural differences between a measurement and an impression.

01

Pre-assigned rotations, not a clipboard

Every evaluator is pre-assigned a specific set of players for each drill. Coverage is guaranteed before the session starts. No live coordination, no gaps, no evaluator watching their own kid.

02

Questions, not numbers

Evaluators never pick a number from 1 to 10. They answer plain-language questions about what they just watched. The system resolves those answers to a score. Removes holistic judgment, enforces calibration, eliminates the 'what does a 6 mean?' problem.

03

A scale that means something

Scores are on a universal absolute scale that means the same thing regardless of age, division, or group. A 7 is a 7 for a Squirt and a Bantam. Cross-division comparison is solved at the point of scoring, not with post-hoc math.

Phone screen showing evaluator scoring RED 1 on Breakout Speed with question: Did the player skate forward on their own without falling? with No and Yes answer buttons

This is what the evaluator actually sees. One question. Two buttons. No numbers.

What this replaces

  • A paper form with "Rate skating 1-10" and no defined scale
  • Evaluators improvising what "a 6" means while watching 30 players
  • Scores that can't be explained or reproduced

What you get instead

  • Observable yes/no questions about what the evaluator just watched
  • A score resolved from the answer path, not from a number in someone's head
  • Every score is reproducible: re-run the same tree with the same answers, get the same number

The suite

Built around the full season cycle

Six tools that run in sequence and loop back. In-season scores flow forward from Combine into placement. Post-season Evaluate feeds that data back into next year's Combine -- so each season starts with better information than the last.

Check-In

Mark players and evaluators present as they arrive. Coverage indicators flag which groups are missing an evaluator before the session opens -- so you catch the gap on the ice, not in the data after the fact.

Combine

Structured on-ice evaluation with pre-assigned rotations and decision-tree scoring. Evaluators answer questions on their phone; the system resolves the score. Multi-source aggregation and divisional normalization happen automatically.

Draft Board

A live room event where coaches take turns picking players in snake order. Your ranked pool is pre-loaded -- coaches see scores and pick from it in real time. Replaces the whiteboard. Enforces turn order, prevents disputed picks, and keeps a permanent record of every selection.

Team Builder

Skip the draft and let the system balance teams from ranked scores. Drag and drop to adjust. Score totals update live as you move players. Use this when you want equitable teams without a live draft event -- the algorithm does the horse-trading.

Line Builder

Assign players to forward lines, defensive pairings, and goalie slots. Each player's composite score is visible while you build, so you can balance lines by strength without doing the math in your head. Save, print, or share when done.

Evaluate

Every Combine score, coach observation, and post-season eval stacks into a per-player longitudinal record. Post-season coach evals are collected asynchronously -- coaches score on their own time, no event required. Combine scores flow in automatically. After two or three seasons you have a genuine development picture: skill by skill, year over year, every source included. The only tool at the youth sports level that shows a player's full development arc across seasons.

Ranker

Not running a Combine? Ranker is a standalone tool for orgs that collect paper evals or use outside scouts. Upload evaluator sheets as CSV or Excel files. Ranker merges and averages across sources, deduplicates by player, and produces the same ranked output -- without any of the on-ice infrastructure. Start here, move to Combine later.

The product

See it in action

Evaluators score on their phone. Coordinators run the event from a browser. Everything feeds forward automatically.

Evaluator interface on phone showing drill list: Breakout Speed, Give-and-Go, Net-Front Battle with pinnie group RED 1–5

Evaluator — phone, offline. Pinnie identity only. No login.

Results table showing 20 players ranked by weighted composite score, Mason Carter 9.06 to Reid Callahan 4.17, with color-coded tier labels

Results — ranked output with source weighting controls, divisional normalization toggle, and CSV export.

The coordinator workflow

01

Event setup wizard showing sessions, groups, drills, and a player roster of 20 players with colored pinnie badges

Build the event: sessions, groups, drills, and player roster with pinnie assignments.

02

Live session monitor showing evaluator coverage progress across groups and drills

Monitor evaluator coverage in real time. Counts only — no scores visible until session closes.

03

Evaluator management page showing three evaluators with tokenized links and source type assignments

Generate tokenized evaluator links. No accounts. Copy and send. Revoke anytime.

RosterForge dashboard showing Northern Valley Youth Hockey with 1 event, 20 players, and all six suite tools ready: Combine, Check-In, Draft Board, Team Builder, Line Builder, Ranker

Dashboard — all six tools in one place. Each feeds the next.

Built for board accountability

Every score has a paper trail. Every argument has an answer.

When a parent calls the board about a placement decision, you need more than "our evaluators made the call." RosterForge records the exact decision path behind every score -- every question answered, every observation submitted. Aggregation and weighting are transparent and reproducible.

Players are identified by pinnie color and number during scoring. Evaluators never see a name. Your process is defensible because bias was structurally removed, not just asked nicely to leave.

Every observation stores the exact decision tree path, not just the resolved score
Multiple evaluators score the same players independently -- no shared impressions
Source weighting is coordinator-controlled and applied transparently at results time
Scores are appended, never overwritten -- full observation history is preserved
Divisional normalization adjusts for evaluator tendency differences, not player ability

Pricing

A replacement, not an addition

If your organization is already paying an external eval service, RosterForge likely costs less -- and delivers more. Starter at $799/year covers a single division. Club at $1,499/year covers your full multi-division program. Flat annual pricing, no per-player fees.

Your board owns the process. Start today.

Run your first combine event, draft, or team build in under an hour. No vendor. No spreadsheets. No arguing.

Get started